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NPC Generator

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Advanced [show]


Mreksh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a black costume with the symbols of death on his torso and is in decent physical shape. His silver crest is heavily combed to the right. He has red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: The child of a Locksmith, who enjoyed hunting, Mreksh was taken on many hunting expeditions. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural elven artifacts is his passion

Ideals: Disciplined, Optimist. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Mreksh Kerrhylon, Male Dragonborn Fighter 6
Medium (6'3") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Hillanot Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has wavy green crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her poetry dream.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Poor, Religious, Mentor. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Hillanot Kerrhylon, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Ahrim Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his longsword. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are a pleasant gold.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahrim. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Criminal record. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Ahrim Felicity, Male Tiefling Bard 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Rhodochrosite (9 gp). Alexandrite (1600 gp).


Social Check DCs


Sark Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Server. His white hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: Retire the richest man in the west; and to reunite with his old friends

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Sark Winchester, Male Half-Orc Cleric 6
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs

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