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NPC Generator

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Advanced [show]


Pyxrin Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear green clothing when she does not wear armor. She has done her best to style her black crest to look like a famous performer. Her eyes are likewise red.

Personality: She loves telling others what to do and how they should feel about things. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Jackalwere in disguise. Her mother took her hunting and taught her how to get in the mind of other creatures. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels the way she acts is they only way to get by in the world; and seeks redemption

Ideals: Athletic, Opinionated, Impeccable. Bonds: Adventurer, Nature, Criminal record. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Pyxrin Tiammanthyllish, Female Dragonborn Ranger 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Quilla Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has slicked back blonde hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: Money/treasure; and she is greedy

Ideals: Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Quilla Gummen, Female Gnome Expert 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp. Red-brown spinel (150 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Enialis Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long golden beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Enialis was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Enialis Van Es, Male Half-Elf Druid 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on his belt. He has done his best to style his chestnut hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Dalton, Male Human Paladin 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Freshwater pearl (13 gp). Malachite (13 gp).


Social Check DCs

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