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NPC Generator

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Advanced [show]


Aelar Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Interpreter. He has a very tight haircut. His amber eyes peer out from beneath his top tan hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He became a Interpreter soon after.

Motivation: To be a Miner again.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Aelar Caerdonel, Male Elf Fighter 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 4 (-3)9 (-1) 14 (+2)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp. Brown-green garnet (130 gp).


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a long golden beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.

Motivation: He is unsatisfied with his job; and he has decided he is irredeemable

Flaws: Addict, Shy. Bonds: Job, Criminal record. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Ozyman Elderberry, Male Halfling Warlock 14
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 61 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +9, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His blue crest is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Fortune-teller. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business; and he is greedy

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Immigrant. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Kriv Jerynomonis, Male Dragonborn Adept 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp. Amethyst (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. His fur, while still mostly brown, has prominent grey streaks. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Cask Grass, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 14 (+2)14 (+2) 12 (+1)6 (-2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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