Fallthra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is always cut to a buzz. Her eyes are brown.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is harsh and unforgiving.
History: Born in the east her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Maynild Chester, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears skinny pants and wears a grey and pastel robe with the hood down. Her chestnut hair is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered
History: The child of a Jeweler, who enjoyed hunting, Maynild was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by drow. Maynild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She wants revenge against drow; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Logical. Flaws: Addict. Bonds: Poor, Nature, Enemies. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
Possessions: Tourmaline (40 gp).
Trail In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is beige and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trail lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Family. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 15
Hit Points 47 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 900 gp. Jasper (60 gp). Deep blue spinel (1500 gp). Pink pearl (120 gp). Rose (60 gp).
Vonbin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of luck on his torso. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Painter in town.
History: Vonbin was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vonbin took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting, Optimist. Bonds: Job, Nature, Rich. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


