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NPC Generator

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Advanced [show]


Arannis Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'1". He wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and his gloved hand is found clutching a bow. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He was born at the edge of vast desert. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Nature, Adventurer. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Arannis Raethran, Male Half-Elf Commoner 7
Medium (5'1") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with tan pants. He is physically well-built. His black hair is lengthy and is close to two feet long. He has silver eyes and a green hat with a tan feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Secretive. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Andram Ignominy, Male Tiefling Bard 7
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Athletics +7, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant, Debt. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Krimmon Greenbottle, Male Halfling Warlock 9
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 pp.


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears grey cloth garments or leather armor. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alberich Frostbeard, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs

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