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NPC Generator

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Advanced [show]


Frederick Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. His hair is white and very short. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. A gifted student he started as a Shoemaker, but he got bored and became a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Secretive, Insomniac. Bonds: Nature, Job. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Frederick Harris, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 800 gp.


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large grey mantle and cape that has been intricately interwoven into his tan robe. With bright blonde hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Kilvar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business; and he's in love

Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kilvar Graybeard, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)7 (-2) 14 (+2)6 (-2)
Skills Athletics +3, Nature +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 250 gp. Aquamarine (300 gp). Violet garnet (300 gp). Bloodstone (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Duergath Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. With bright chestnut hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He's looking for his big break; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Bonds: Rich, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Duergath Deepdelver, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a grey suit. His white hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oloric Goblinbane, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Climber’s kit.


Social Check DCs

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