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NPC Generator

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Advanced [show]


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He typically wears brown cloth garments or leather armor, and his gloved hand is found clutching a longbow. He has moderate length red fur. He has a dull look in his yellow eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Armorer, who enjoyed hunting, Beast was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: A strong sense of loyalty to Dwarven people; and his religion dominates his actions

Flaws: Shy, Racist. Bonds: Religious, Nature, Family. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Beast Of Spirit, Male Tabaxi Aristocrat 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To end his boredom.

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Rich, In love. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Ozyman Wildheart, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 12 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 4 (-3)14 (+2) 16 (+3)9 (-1)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Soveliss Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. With a patchy brown beard and wild brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north his family was never financially stable. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He now spends his time doing works of charity.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Joker, Philantrophist. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Soveliss Almeida, Male Half-Elf Paladin 7
Medium (4'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)7 (-2) 8 (-1)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Tiger eye turquoise (8 gp). Violet garnet (1100 gp). Amber (110 gp).


Social Check DCs


Sybil Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" southern woman, she wears a tight fitting yellow shirt and pants. Her tied-back hair is red. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the west. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. By chance she met her brother recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Bonds: Enemies, Immigrant, Family. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Sybil Brinker, Female Half-Elf Bard 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)6 (-2) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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