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Advanced [show]


Brottor Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Artistic, Philantrophist. Bonds: Criminal record, Rich, Enemies. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Brottor Brawnanvil, Male Dwarf Rogue 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a nunchaku. His white hair is lengthy and is close to two feet long. His eyes are a pleasant red.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Paymon took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and regain custody of his son

Flaws: Insomniac. Bonds: Religious, Rich, Nature, Family. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Paymon Obscure, Male Tiefling Druid 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)18 (+4) 9 (-1)14 (+2)
Skills Perception +2, Religion +7
Senses Passive Perception 17
Languages Common, Abyssal, Elven, Sylvan, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Nirgel Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His white hair is drawn into a tight pony tail with a card scrunchie. His black eyes peer out from beneath his top green hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Religious, Mentor. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Nirgel Covert, Male Tiefling Cleric 9
Medium (6'5") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 160 pp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). A silver and pearl hairclip (40 gp). An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Sun Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His black fur, when down, is lengthy. His amber eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sun hails from a village terrorized by gnolls. In his 13th year, his parents were killed by a gnolls raid, leaving Sun alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and find a way to reverse the transformation of his sister

Flaws: Secretive, Shy. Bonds: Enemies, Family, Adventurer. Occupation: Baker

Voice: American accent

Attributes [hide]

Sun Of Wine, Male Tabaxi Commoner 9
Medium (6'4") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs

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