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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roondar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, tan, dusty cloak. He keeps his white hair in a flapper bob. His eyes are hazel.

Personality: Roondar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Roondar Humplebumple, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp.


Social Check DCs


Zedaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries quarterstaffs. His crest is blue and very short. He has gold eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Immigrant. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Zedaar Beryntolthropal, Male Dragonborn Monk 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Uthemar Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy auburn beard and wild auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Uthemar Floshem, Male Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Alice Chester, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears bulky brown painted plate armor. Her red hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Server born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She became a Server soon after.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Bonds: Job, Poor, Adventurer. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Alice Chester, Female Human Adept 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs

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