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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pearl Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She keeps her red hair in a pixie cut. Her eyes are amber and catlike.

Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. A true patriot, Pearl would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast forest. Like her father and her sister before her, after school she went straight into learning to become a Fortune-teller. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and she feels threatened by others

Flaws: Fearful. Bonds: Job, Military, Nature. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Pearl Warmwater, Female Halfling Monk 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 18 (+4)15 (+2) 11 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Brown-green garnet (70 gp).


Social Check DCs


Rosamund Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely grey suit with green socks and a vest with buckled shoes. Her hair is long and white with streaks of blonde, and is pulled back with small grey clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Rosamund is depressed about a lot of things. She tends to be a nihilist. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Shoemaker again; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Rosamund Ainsley, Female Human Adept 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp. Eye agate (4 gp).


Social Check DCs


Artin Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is physically well-built. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born into a rich family. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To be a Detective again; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Artin Bigtoe, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Anverth Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan cloak and cross-gartered black stockings. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears his white hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Anverth studied abroad. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son.

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Marshal

Voice: German accent

Attributes [hide]

Anverth Quillsharpener, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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