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NPC Generator

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Advanced [show]


Agnes Sheldon, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears brown trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her hair is long and silver with streaks of black, and is pulled back with small brown clips. She has several tiny ruby earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She is greedy.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Agnes Sheldon, Female Human Rogue 3
Medium (4'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Brown-green garnet (160 gp). Jade (160 gp). Lapis lazuli (10 gp).


Social Check DCs


Tree Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting pastel shirt and pants. Her fur is short and red. Her eyes are likewise blue.

Personality: She has always had a great fascination with Gnomish culture. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Tree grew up listening to her father's many stories. Tree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.

Motivation: She doesn't get along with people that don't share her tastes; and she's looking for her big break

Ideals: Professionalism, Impeccable. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Tree Of Spirit, Female Tabaxi Adept 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Antinua Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'11". She wears a custom-built plate barding that's adorned with blue lining and desert motifs, and her gloved hand is found clutching a sword. She has a very tight haircut. She has violet eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Antinua took refuge in the ruined castle and found the beat up sword and armor she uses now. She now owns her own business.

Motivation: A strong sense of loyalty to Dragonborn people; and to be a junk dealer again

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Nature, Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Antinua Ilphelkiir, Female Elf Warlock 9
Medium (4'11") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white pants and tee shirts. He has done his best to style his white hair to look like a famous performer. This violet eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joser Goodearth, Male Halfling Cleric 12
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)11 (+0) 14 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Smoky quartz (20 gp).


Social Check DCs

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