Modean Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He has moderate length dark red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Modean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Impeccable, Gifted. Bonds: Adventurer, Poor. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 13)
Armor Class 10
Hit Points 105 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item.
Rieta Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her dark red hair is braided into rings. Her eyes are red.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To share knowledge with the world; and an old rival family wants her found
Ideals: Athletic, Joker, Logical. Flaws: Disease. Bonds: Family. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 10000 cp. Banded agate (14 gp). Azurite (14 gp). Deep blue spinel (300 gp).
Zedaar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He has a moderate pudge and is not very fit. His crest is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Blacksmith profession.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Server job and began his own company from there.
Motivation: To reunite with his absent mother; and doesn't want to be a server and was forced into it by his family
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Job, Family. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: Hematite (10 gp). Red garnet (100 gp). Jade (100 gp).
Fulbar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a white suit. His hair is white and curly. His gray eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He has achieved small success as a Painter.
Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear
Ideals: Persistence, Impeccable. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 200 pp. Moonstone (80 gp). Blue star sapphire (500 gp). Tiger eye turquoise (12 gp). Zircon (80 gp). Carnelian (80 gp). Violet garnet (200 gp). Silver pearl (160 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

