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NPC Generator

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Tagga Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her blonde hair is lengthy. Her green eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Tagga was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and she's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Tagga Skelton, Female Half-Orc Warlock 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)10 (+0) 7 (-2)16 (+3)
Skills Athletics +0, Intimidation +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp.


Social Check DCs


Emerald In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" western woman, she dresses in pastel turtlenecks beneath a grey coat with green slacks. Her fur is greying and her face has many wrinkles. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emerald is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Addict, Antagonistic, Disease. Bonds: Nature. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Emerald In Woods, Female Tabaxi Cleric 15
Medium (6'5") Tabaxi, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +6, Insight +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 800 pp. Onyx (60 gp). Violet garnet (1500 gp). Carnelian (60 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Aquamarine (1500 gp). Lapis lazuli (13 gp). Smoky quartz (60 gp). Blue quartz (13 gp). Violet garnet (1500 gp). Blue quartz (13 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Leffery, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. Her chestnut hair is braided into rings. Her gray eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has drifted from career to career and currently works as a Bowyer.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Gifted. Bonds: Job, Adventurer, Slave, Enemies. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Dalaba Leffery, Female Gnome Druid 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Rose High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a red cloak and cross-gartered white stockings. Beneath her clothing is a huge mess of scar tissue. Her long brown hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the south, but her parents moved at a very young age to the west. Rose was born on a far southern plains where she grew up under the tutelage of her father, an expert Gardener. By chance she met her sister recently and the two have been together since.

Motivation: She wants revenge against giants; and doesn't want to be a gardener and was forced into it by her family

Flaws: Shy. Bonds: Slave, Immigrant, Family, Enemies. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Rose High-hill, Female Halfling Warrior 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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