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NPC Generator

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Advanced [show]


Guy Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in yellow turtlenecks beneath a grey coat with red slacks. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Guard, who enjoyed hunting, Guy was taken on many hunting expeditions. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Professionalism. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Guy Dalanthan, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)18 (+4) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Therai Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He sports a flattop hair cut. His fierce white eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Therai Pleasure, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)5 (-3) 11 (+0)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: Freshwater pearl (7 gp). Carnelian (30 gp). Eye agate (7 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Nailo, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man sports blue clothing, slightly heavier than average wear. He has a long blonde beard with little hanging trinkets. He has several tiny ruby earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, In love, Mentor. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Gennal Nailo, Male Elf Ranger 5
Medium (5'5") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Banded agate (7 gp). Blue sapphire (1600 gp). Deep green spinel (150 gp).


Social Check DCs


Ermina Morton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a clover on it. She sports white long hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: This woman loves painting and to teach people painting more than just about anything. She is obsessed with finding treasure.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she desires power and/or immortality

Ideals: Artistic. Bonds: Adventurer, Slave, Military. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Ermina Morton, Female Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Musical instrument.


Social Check DCs

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