Bidreked Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his sickle. His bronze crest is slicked back into a classic pompadour. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He seems to be bored by most things; and to be a architect again
Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Zircon (20 gp). Tourmaline (140 gp). Alexandrite (900 gp).
Enialis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear blue pants and tee shirts. He has done his best to style his golden hair to look like a famous performer. He has green eyes.
Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.
History: He was born in the north. Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for him; and seeks redemption
Ideals: Opinionated, Gifted, Impeccable. Bonds: Immigrant, Criminal record. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 58 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1200 gp. Peridot (80 gp). Silver pearl (140 gp). Eye agate (9 gp). Pink pearl (140 gp). Alexandrite (1100 gp).
Darrak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown painted combat armor at almost all times. He keeps his silver hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: Darrak hails from a village terrorized by illithids. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Immigrant, Enemies, Military, Adventurer. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 300 gp. Banded agate (5 gp). Pink pearl (60 gp). Blue quartz (5 gp). Rose (30 gp).
Nurkara Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple brown robe with green stripes complete with hood. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. She has violet eyes and a brown hat with a green feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east. One day when Nurkara was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Nurkara was heart-stricken from the event, and her father started working long hours to provde for them. She left for the east, certain she would find work there.
Motivation: To reunite with her absent mother.
Flaws: Disease, PTSD. Bonds: Immigrant, Family. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
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