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NPC Generator

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Advanced [show]


Nybarg Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man typically wears black cloth garments or leather armor. His auburn hair is smooth and relatively long. He has a tattooed face.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: Nybarg was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Pacifist, Gifted, Philantrophist. Flaws: Impulsive. Bonds: Job. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Nybarg Marley, Male Half-Orc Commoner 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3

Possessions: Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has wavy silver hair. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Antagonistic, Disease, Fearful. Bonds: Rich. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Portia Shadowquick, Female Halfling Warrior 9
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 80 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: Rock crystal (50 gp). Sard (50 gp). Fire opal (1200 gp).


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. His whole body is exceptionally muscular. His moppish silver hair is in a traditional bowl cut. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Artistic. Flaws: PTSD. Bonds: Immigrant, Job, Family, Rich. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Fighter 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a violet scarf. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Rich, Guardian, Mentor, Criminal record. Occupation: Sage

Voice: Whispers

Attributes [hide]

Bilbron Wildwander, Male Gnome Warrior 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs

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