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NPC Generator

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Advanced [show]


Halimath Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His blonde hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by drow. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Halimath Siannodel, Male Half-Elf Monk 10
Medium (5'1") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 270 pp. Hematite (10 gp). Peridot (50 gp). Sard (50 gp). White opal (400 gp).


Social Check DCs


Zykroff Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, blue shirt, and grey tie. She is portly but not overly obese. She has done her best to style her gold crest to look like a famous performer. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Zykroff grew up listening to her mother's many stories. Through the years after Zykroff was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Zykroff's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and doesn't want to be a ruler and was forced into it by her family

Flaws: Antagonistic, Addict. Bonds: Adventurer, Family, Debt. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Zykroff Delmirev, Female Dragonborn Ranger 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Armara Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a large green jacket. Her hair is greying and her face has many wrinkles. Her white eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 3 years.

Motivation: A deep hatred of dire rats; and further expansion of business

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Enemies. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Armara Blur, Female Tiefling Aristocrat 4
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Deep green spinel (130 gp).


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. He has a dull look in his brown eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerald was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Secretive. Bonds: Family, Job. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Gerald Ainsworth, Male Human Sorcerer 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Eye agate (14 gp). Malachite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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