Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: This western man wears a tan coat over a green low-cut shirt, and a small hat upon his head. His clothes are grease stained in places. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Naal was born on a far western mountains where he grew up under the tutelage of his father, an expert Sculptor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away
Ideals: Justice, Gifted. Bonds: Poor, Immigrant, Enemies. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 12000 cp.
Cask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His orange fur is kept up in a ponytail inside a broad hat. His amber eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the north, certain he would find work there.
Motivation: He wants to get laid; and regain custody of his daughter
Ideals: Passionate. Bonds: Rich, Family, Immigrant, Criminal record, Has a crush. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 19)
Armor Class 13
Hit Points 84 (19d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 21 (+5) |
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 3 | 3 |
Possessions: 5000 gp. Tiger eye turquoise (6 gp). Fiery yellow corundum (1200 gp). Obsidian (6 gp). Rose (70 gp). Aquamarine (1500 gp). Blue star sapphire (1200 gp). Carnelian (70 gp). Moss agate (6 gp). Carnelian (70 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Sardonyx (70 gp). Obsidian (6 gp). Moss agate (6 gp). Violet garnet (1500 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (1200 gp). White opal (1200 gp). Tourmaline (130 gp). Tourmaline (130 gp). Red-brown spinel (130 gp). Coral (130 gp). Onyx (70 gp). Tiger eye turquoise (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Frederick Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear violet tank tops with blue pants. His hair is always cut to a buzz. His amber eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Frederick was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Persistence. Flaws: Forgetful. Bonds: Rich. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 34 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 900 gp. Freshwater pearl (6 gp). Rich purple corundum (600 gp). Rock crystal (60 gp). Jasper (60 gp).
Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats, and he perpetually has his scythe ready. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hamil's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom; and he's repulsed by the pc
Ideals: Fighting, Disciplined. Flaws: Addict, Antagonistic, Shy, Mundane. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran, Goblin
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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