Lavinia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a white tunic with brown highlights, and long green pants that bunch up around her shoes. She has moderate length brown hair. She has several tiny topaz earrings on each ear.
Personality: She is fixated on the number 46. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After months of barely getting by, Lavinia managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help
Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Military, Criminal record. Occupation: Brewer
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 39 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp.
Cask Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in pastel turtlenecks beneath a violet coat with blue slacks. His orange fur is braided into rings. This amber eyed westerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A freak accident while working with his Seamstress mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Optimist, Logical, Artistic. Flaws: Disease. Bonds: Religious. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 15)
Armor Class 11
Hit Points 43 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 7000 gp. Deep blue spinel (600 gp). Violet garnet (600 gp). Tiger eye turquoise (16 gp). Star rose quartz (60 gp). Hematite (16 gp). Bloodstone (60 gp). Freshwater pearl (16 gp). Malachite (16 gp). Black pearl (600 gp). White pearl (110 gp). Black opal (1500 gp). 1 Medium magic item.
Lone Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His beige fur is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a brothel owner, Lone was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: To prove his worth to the world; and to reunite with his absent father
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Mentor, Family. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: Jet (140 gp). Banded agate (6 gp). Onyx (30 gp). Bloodstone (30 gp). Hematite (6 gp). Chalcedony (30 gp). Rhodochrosite (6 gp). Zircon (30 gp). 1 Minor magic item.
Mamnen Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his shortbow always slung over his shoulder. His hair is blue and curly. He has a dull look in his black eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Laborer, Mamnen learned a great deal about his father's area of expertise. Mamnen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Racist, Addict. Bonds: Job, Adventurer, Military. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

