Unvera Garrick, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has slicked back brown hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the north. She dropped out of school before completing her studies. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and to clean up the streets
Ideals: Optimist, Logical. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (14 gp). Blue sapphire (1300 gp). Rock crystal (50 gp). 1 Minor magic item.
Erky Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear tan tank tops with grey pants. He wears his silver hair up. He has several tiny aquamarine earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated, Entrepeneur. Bonds: Rich, Job, Criminal record. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Frug Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly ceremonial daggers and daggers. His silver hair is still thick. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 53 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Gnome, Terran, Undercommon, Aquan, Dwarven
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Nirgel Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light green in addition to tight pants. His long dark red hair is drawn into a two foot long braid. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Nirgel will drive conversation. He receives visions of the future at random moments
History: He was born at the edge of vast desert. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business
Ideals: Athletic, Extrovert, Gifted. Bonds: Nature, Job, Criminal record. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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