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NPC Generator

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Advanced [show]


Vorka Enfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are gray and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Bonds: Rich, Religious, Immigrant, Criminal record. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Vorka Enfield, Female Half-Orc Monk 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)7 (-2) 6 (-2)6 (-2)
Skills Insight +1, Investigation +1
Senses Passive Perception 8
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100 pp. Peridot (50 gp). Chrysoprase (50 gp). Golden yellow topaz (500 gp).


Social Check DCs


Engong Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Dyer uniform. Her white hair is lengthy. This amber eyed northerner is not easily forgotten.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Engong took refuge in the ruined castle and found the beat up mace and armor she uses now. She has achieved small success as a Dyer.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Poor, Nature. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Engong Gentry, Female Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His copper crest is lengthy. His eyes are gold and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered south to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Logical. Flaws: Disease, PTSD. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Kerkad Norixius, Male Dragonborn Barbarian 8
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 8
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sarah Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with blue highlights, and long tan pants that bunch up around her shoes. She is bristling with hidden weapons, mostly tridents and rapiers. Her hair is long and silver with streaks of black, and is pulled back with small grey clips. Her eyes are likewise blue.

Personality: Overbrimming with self-confidence, Sarah isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Flaws: Impulsive. Bonds: Criminal record, Nature, Slave. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Sarah Ainsworth, Female Human Rogue 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)12 (+1) 10 (+0)10 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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