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NPC Generator

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Advanced [show]


Nalaed Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. Her hair is cut close to her head. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Flaws: Antagonistic, PTSD. Bonds: Family, Rich. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Nalaed Glanhig, Female Dwarf Rogue 8
Medium (3'10") Dwarf, Neutral Good (CR 8)
Armor Class 14
Hit Points 53 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1200 gp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is typically in her Sage uniform. Her lavender fur is thinning but still full. Her blue eyes peer out from beneath her top pastel hat.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a font of random trivia from the lore and stories she has discovered

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted from career to career and currently works as a Sage.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new sage responsibilities is difficult

Ideals: Disciplined, Logical. Flaws: PTSD. Bonds: Job, Slave. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Tricking Mist, Female Tabaxi Warlock 7
Medium (5'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 7000 sp. Embroidered and bejeweled glove (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Shanairla Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky tan painted plate armor. Her auburn hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Persistence, Opinionated. Flaws: Insane. Bonds: Poor, Slave. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Shanairla Xistsrith, Female Elf Cleric 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a robe, a symbol of death around her neck, and a club on her belt. Her brown hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a Hunter, her father struggled to pay the bills. She was an apprentice working in her father's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Falkrunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Job. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Falkrunn Goblinbane, Female Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)15 (+2) 6 (-2)12 (+1)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 800 sp.


Social Check DCs

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