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NPC Generator

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Advanced [show]


Sapply Welber, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and is dressed in earthy colors with a blue and white handkerchief worn on his left side. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Sapply was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sapply decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Sapply managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To settle down with his crush; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Bonds: Rich, Criminal record, Has a crush. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Sapply Welber, Male Gnome Bard 7
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp.


Social Check DCs


Astaro Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her silver hair to look like a famous performer. Her red eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made her what she is. She was taken as a slave by a traveling circus and forced to perform She was granted arcane powers by her dying sister.

Motivation: To clean up the streets; and she seems to be bored by most things

Ideals: Fighting, Gifted. Bonds: Guardian, Mentor, Slave. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Astaro Sharp, Female Tiefling Druid 11
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills History +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 1600 gp. Golden yellow topaz (1500 gp). Fire opal (900 gp). Black pearl (1500 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His beige fur is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are copper.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Justice. Bonds: Has a crush, Rich, Job, Family. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Cask Prim Posies, Male Tabaxi Warrior 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Mantus Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a tan scarf, and sports empty pouches on his belt. He has moderate length black hair. His eyes are a pleasant black.

Personality: Mantus is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his mother. Mantus was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern

Flaws: Depressed, Fearful. Bonds: Immigrant, Criminal record, Job. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Mantus Virtue, Male Tiefling Aristocrat 12
Medium (6'1") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 400 pp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (2000 gp). Carved bone or ivory statuette (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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