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NPC Generator

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Advanced [show]


Susannah Morley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey shirt with thin blue vertical stripes and brown pants. She keeps her red hair in a pixie cut. She has several tiny opal earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. As long as the job gets done she does not care how it got done.

History: Susannah was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Artistic, Professionalism. Bonds: Rich, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Susannah Morley, Female Human Monk 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp. Silver pearl (40 gp).


Social Check DCs


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long yellow fur kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She comes from a rich southern family. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Enemies, Rich, Slave. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Tricking Grass, Female Tabaxi Rogue 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Lorilla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. Her long blonde hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Sage in town.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has dedicated herself to building a better trade route.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Bonds: Family, Job, Military, Adventurer. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Lorilla Bafflestone, Female Gnome Wizard 13
Small (3'5") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 55 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Jeweled gold crown (8000 gp). Black velvet mask with numerous citrines (80 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Miles Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small mountains village. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Miles Breeden, Male Human Warlock 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 13 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 800 sp.


Social Check DCs

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