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NPC Generator

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Advanced [show]


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman usually wears her pastel robe and has her shield always slung over her shoulder. She is muscular with a powerful set of arms. She wears her cinnamon fur up. Her eyes are copper.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.

Motivation: Revenge; and she wants revenge against drow

Flaws: Antagonistic. Bonds: Military, Slave, Family, Enemies. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Windy Plume, Female Tabaxi Aristocrat 12
Medium (6'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Acrobatics +8
Senses Passive Perception 8
Languages Common, Giant, Ignan, Auran
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +8

Possessions: A roughly beaten golden orb (50 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (300 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Drenna Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a black coat. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Soapmaker, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Justice. Bonds: Poor. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Drenna Stanton, Female Half-Orc Druid 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adelaide Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her red hair is still thick. Her blue unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast plains. A gifted student she started as a Farmer, but she got bored and became a Shepherd. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends

Flaws: Disease, Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelaide Marlee, Female Human Warlock 10
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 2000 gp. Moss agate (8 gp). Peridot (40 gp). Star rose quartz (40 gp). Blue quartz (8 gp). Smoky quartz (40 gp). Chalcedony (40 gp).


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is thinning but still full. He has gray eyes and a grey hat with a violet feather.

Personality: Alberich speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Dyer, Alberich learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Rich, Job, Religious. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Alberich Torevir, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 90 gp. 1 Masterwork studded leather.


Social Check DCs

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