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NPC Generator

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Advanced [show]


Yurgunn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. Her silver hair is cut short. Her hazel eyes peer out from beneath her wide-brimmed brown hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Fortune-teller business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Fortune-teller.

Motivation: She has money and likes to spend it; and to reunite with her absent father

Ideals: Philantrophist. Bonds: Rich, Job, Mentor, Family. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Yurgunn Frostbeard, Female Dwarf Monk 5
Medium (3'9") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)12 (+1) 8 (-1)8 (-1)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Tarhun Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. His scarlet crest is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Tarhun embodies much of what other species detest in the Dragonborns. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. Through the years after Tarhun was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tarhun's father didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Tarhun Delmirev, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1800 gp. Black opal (1100 gp). Rock crystal (80 gp). Coral (150 gp). Chalcedony (80 gp). Onyx (80 gp). Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Thamuz Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, green cloak. His black hair is thinning but still full. His silver eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Flaws: Greedy. Bonds: Adventurer, Military, Criminal record, Family. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Thamuz Ecstasy, Male Tiefling Cleric 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp.


Social Check DCs


Gardain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Insane, Sensitive, PTSD. Bonds: Adventurer. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Gardain Goldfinder, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)18 (+4) 6 (-2)11 (+0)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Aquan, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs

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