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NPC Generator

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Advanced [show]


Art Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman typically wears pastel cloth garments or leather armor. Her lavender fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Addict, Shy. Bonds: Poor. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Art Moon, Female Tabaxi Sorcerer 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 8 (-1)18 (+4)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thodris Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her silver hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The war was a terrible time for her, and Thodris does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. When Thodris reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane, Terse, Depressed. Bonds: Military. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Thodris Bigtoe, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His hair, while still mostly golden, has prominent grey streaks. His brown eyes peer out from beneath his feathered red hat.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Job, Nature, Family. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Roge Warmwater, Male Halfling Sorcerer 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 gp. White opal (1100 gp). Fiery yellow corundum (1100 gp). Red spinel (110 gp).


Social Check DCs


Finellen Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright black hair. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Athletic. Flaws: Hedonist, PTSD. Bonds: Rich. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Finellen Strakeln, Female Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 4 (-3)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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