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NPC Generator

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Advanced [show]


Engong Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is typically in her Servant uniform. She wears a feathered hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is able to make almost anything out of random pieces of junk.

History: She was born into a rich family. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Job, Enemies, Rich. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Engong Gresham, Female Half-Orc Warrior 9
Medium (5'11") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)11 (+0) 12 (+1)4 (-3)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1600 gp. White opal (400 gp). Iolite (50 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow clothing when she does not wear armor. She is portly but not overly obese. She has a long auburn ponytail with little hanging trinkets. She has green eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Irann was born in the north. At a young age she loved to build and create. Through the years after Irann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Irann's mother didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Persistence. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Irann Schwartz, Female Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 9000 cp.


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. With a patchy brown beard and wild brown hair. His gray eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Mundane. Bonds: Guardian, Criminal record, Family. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Varis Xistsrith, Male Elf Sorcerer 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)14 (+2) 15 (+2)17 (+3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Amber (140 gp). Banded agate (11 gp). Freshwater pearl (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: Percival was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Percival Northcott, Male Human Warlock 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp.


Social Check DCs

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