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NPC Generator

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Advanced [show]


Aerdeth Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. His white hair is thinning but still full. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Aerdeth embodies much of what other species detest in the Half-Elves. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aerdeth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Aerdeth and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Aerdeth Loccisano, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gomory Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow tunic with blue highlights, and long black pants that bunch up around his shoes. His black hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism, Gifted. Flaws: Shy, Antagonistic, Greedy. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Gomory Serge, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp.


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He keeps his black fur in a pixie cut. He has a dull look in his blue eyes.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Mercenary profession.

History: Born in the west to a Navigator, Seven learned a great deal about his mother's area of expertise. Seven was born on a far western mountains where he grew up under the tutelage of his mother, an expert Navigator. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Criminal record. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Seven Plume, Male Tabaxi Ranger 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Elizabeth Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. With wild golden hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Elizabeth was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She is wracked by social anxiety; and balancing her hectic life and new bounty hunter responsibilities is difficult

Ideals: Opinionated. Flaws: Fearful. Bonds: Criminal record, Job, Rich. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Elizabeth Solvenstein, Female Half-Elf Fighter 4
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)8 (-1) 13 (+1)18 (+4)
Skills Medicine +3, Performance +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs

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