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NPC Generator

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Advanced [show]


Callybon Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Dyer does. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her silver hair, when down, is lengthy. Her amber eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Optimist, Logical. Flaws: Secretive. Bonds: Job, Rich. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Callybon Horcusporcus, Female Gnome Adept 8
Small (3'0") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 18 (+4)17 (+3)
Skills Investigation +4, Medicine +7
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1200 gp. Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. Her yellow fur has been sun bleached extensively. Her fierce copper eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Job, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Smoking Of Claws, Female Tabaxi Rogue 5
Medium (4'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Two Llamas Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her yellow fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Two Llamas was born the youngest of three triplets. Two Llamas liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.

Motivation: She is wracked by social anxiety; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Nature, Job. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Two Llamas Moon, Female Tabaxi Warlock 8
Medium (5'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 16 (+3)15 (+2)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 130 pp.


Social Check DCs


Bagga Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has styled his blonde hair well, parting it to the right. His eyes, though not visible through his cowl, are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Bagga was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Mentor, Criminal record. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bagga Wordsworth, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)6 (-2) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. 3 Tanglefoot bags.


Social Check DCs

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