Fibblestib Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His golden hair is knotted and matted. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of orcs once and for all.
History: Fibblestib was born the youngest of three triplets. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and doesn't want to be a roofer and was forced into it by his family
Ideals: Impeccable, Athletic. Bonds: Enemies, Family, Adventurer. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Druidic, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 900 gp. Fire opal (1400 gp). Onyx (50 gp). Red spinel (70 gp).
Jo Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is cut close to her head. Her green eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: To clean up the streets.
Flaws: Mundane. Bonds: Rich, Guardian, Immigrant. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Amethyst (60 gp).
Purah Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a green suit, brown shirt, and violet tie. Her silver hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in the south to a Barkeep, Purah learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a crush on the local Fletcher; and she has money and likes to spend it
Bonds: Job, Criminal record, Adventurer, Rich, Has a crush. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 27 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 160 pp. Rhodochrosite (16 gp). Fire opal (1600 gp). Red-brown spinel (160 gp). Silver pearl (160 gp). Malachite (16 gp). Hematite (16 gp). Sardonyx (20 gp).
Melissa Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Beggar does. Her long red hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.
Personality: She is very quiet and rarely speaks above a whisper. She is lazy and tries to find solutions quickly.
History: Melissa was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Her childhood dream was to be a Detective, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg; and she wants to meet her childhood hero
Flaws: Shy, Lazy. Bonds: Job, Poor, Adventurer. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


