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NPC Generator

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Advanced [show]


Silent On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. Her yellow fur is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west.

Ideals: Optimist, Artistic, Entrepeneur. Bonds: Poor, Nature. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Silent On the Water, Female Tabaxi Ranger 9
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Ignan, Terran, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Ermina Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a violet suit. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are green and catlike.

Personality: Calm and collected, she is a well trained Scribe. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 15 years.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Rich. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Ermina Casilltenirra, Female Half-Elf Aristocrat 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: Cloth of gold vestments (50 gp). A small bag of saffron. (20 gp). 2 Tanglefoot bags. 4 Alchemist’s fire. 4 Holy water.


Social Check DCs


Menny Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized opal on her left hand. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Performer born in the past three hundred years. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To find somewhere to settle down; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Rich, Job. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Menny Sympony, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 11000 sp. White opal (400 gp). Black pearl (900 gp). Amber (140 gp).


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Military, Family, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Pirithin Brightmoon, Male Halfling Ranger 12
Small (2'10") Halfling, Chaotic Good (CR 12)
Armor Class 9
Hit Points 52 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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