Frouse Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He has a moderate pudge and is not very fit. His hair is short and brown. His green eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He used his abilities to travel the world and help people.
Motivation: He seems to be bored by most things; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Criminal record, Rich. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yurgunn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She wears a small hat to hide her balding. She has blue eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Yurgunn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Yurgunn was born in the east. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Persistence. Flaws: Hedonist. Bonds: Nature, Religious. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2 Acid flasks.
Bethrynna Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is lengthy and is close to two feet long. Her blue eyes are slightly larger than normal.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Bethrynna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.
Motivation: A rival would like her out of the picture; and she desires power and/or immortality
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Vani Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left leg appears badly burned and disfigured. She sports a flattop hair cut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She struck the Stylist job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Job, Family. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 4 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Tourmaline (50 gp). Bloodstone (50 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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