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NPC Generator

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Advanced [show]


Smoking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a brown armored body suit, with a simple pastel line shooting up and back down. She wears her yellow fur up. She has several tiny jet earrings on each ear.

Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Miner mother left her crippled. She now mingles about in high society.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Disease. Bonds: Rich. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Smoking In the Storm, Female Tabaxi Aristocrat 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs


Ronwe Heal, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her dark red hair has been sun bleached extensively. Her black eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to her current location. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Ronwe Heal, Female Tiefling Commoner 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points -1 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)18 (+4) 12 (+1)16 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Sylvan, Ignan, Gnoll, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Direcris Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, he is not a threatening figure. He keeps his red crest in a flapper bob. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Sold as a small child to a slaver, Direcris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Pacifist, Artistic. Bonds: Family, Mentor, Nature. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Direcris Beryntolthropal, Male Dragonborn Sorcerer 17
Medium (6'3") Dragonborn, Lawful Evil (CR 17)
Armor Class 12
Hit Points 42 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +8, Athletics +10
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Lapis lazuli (15 gp). Amber (50 gp). Rhodochrosite (15 gp). Golden pearl (50 gp). Red garnet (50 gp). Moss agate (15 gp). Malachite (15 gp). Rhodochrosite (15 gp). Violet garnet (400 gp). Hematite (15 gp). Moonstone (60 gp). White pearl (50 gp). Tiger eye turquoise (15 gp). Blue star sapphire (1000 gp). Moss agate (15 gp). Violet garnet (400 gp). Rock crystal (60 gp). Tiger eye turquoise (15 gp). Silver pearl (50 gp). Rose (60 gp). Tiger eye turquoise (15 gp). Chalcedony (60 gp). Banded agate (15 gp). Jade (50 gp). Violet garnet (400 gp). White opal (1000 gp). Amber (50 gp).


Social Check DCs


Diggory Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His blue eyes peer out from beneath his small yellow hat.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up club and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Rich, Criminal record, Nature. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Diggory Connors, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp.


Social Check DCs

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