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NPC Generator

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Advanced [show]


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His silver hair is kept up in a ponytail inside a small hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Animal Trainer in town.

History: Naill lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Naill was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Naill's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he would like to get married and retire

Flaws: Addict, Antagonistic. Bonds: Job, Family, Has a crush. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Naill Floshem, Male Elf Warrior 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His red hair is cut short. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with painting.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has achieved small success as a Stableman.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Raymond Hadlee, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Fonkin Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Fonkin Sympony, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)6 (-2) 15 (+2)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Thamuz Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green armored body suit, with a simple red line shooting up and back down. He has purple hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Slave. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Thamuz Torment, Male Tiefling Barbarian 16
Medium (6'4") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 138 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Athletics +9, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +7

Possessions: 11000 gp. Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (20 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (8000 gp). Solid gold idol (900 gp). 1 Medium magic item.


Social Check DCs

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