Thervan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his blonde hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is greedy
Flaws: Shy, Selfish. Bonds: Rich, Adventurer, Enemies. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 120000 cp. Sardonyx (30 gp). Jasper (30 gp). 1 Minor magic item.
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a blue costume with the symbols of the four houses of cards on her torso. Her brown hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.
History: Zanna was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Crown-heir. She struck the Crown-heir job and began her own company from there.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Optimist, Artistic. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Superior lock.
Maegan Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a red costume with the symbols of death on her torso. Her hair, while still mostly white, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.
Personality: She can speak with the recently deceased. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.
Motivation: She's attracted to the PC; and she is greedy
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Vondal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has moderate length auburn hair. This amber eyed easterner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Vondal studied abroad. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!

