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NPC Generator

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Advanced [show]


Gimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gimble was born the youngest of three triplets. Through the years after Gimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gimble's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying brother.

Motivation: Wants a kiss; and his relatives are trying to arrange a marriage

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Gimble Pingun, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)18 (+4) 16 (+3)10 (+0)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Terran, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. Golden pearl (100 gp). Smoky quartz (60 gp).


Social Check DCs


Frouse Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Apothecary business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has worked as a Apothecary like his mother before him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Artistic. Flaws: Selfish. Bonds: Rich, Job. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Frouse Fapplestamp, Male Gnome Adept 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Athletics +3, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 12000 sp. Jet (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Arnold Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Gifted. Flaws: Antagonistic, Fearful. Bonds: Military. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Arnold Denholm, Male Human Druid 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Dee Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy red pantaloons and a white scarf. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. Her gray eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her father.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Criminal record, Family. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Dee Goodearth, Female Halfling Cleric 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. Citrine (70 gp). Citrine (70 gp).


Social Check DCs

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