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NPC Generator

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Advanced [show]


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his sword ready. His black hair is slicked back into a classic pompadour. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Adventurer, Military. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Randal Clapham, Male Human Cleric 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Mara Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She wears her brown hair down. Her eyes are green and catlike.

Personality: She acts crazy and hedonistic. She is harsh and unforgiving.

History: Mara hails from a village terrorized by illithids. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Hedonist, Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Mara Goltorah, Female Half-Elf Warlock 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. Eye agate (14 gp). Hematite (14 gp).


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Shepherd, Bertram learned a great deal about his mother's area of expertise. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and to be a actor again

Flaws: Disease, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Wiseacre, Male Halfling Cleric 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Mormo Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black top hat and black clothes. His black hair is kept up in a ponytail inside a top hat. He has a dull look in his gold eyes.

Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable, Gifted, Logical. Bonds: Immigrant, Enemies. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Mormo Absence, Male Tiefling Barbarian 3
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp. Brown-green garnet (160 gp). Coral (160 gp). 1 Masterwork studded leather.


Social Check DCs

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