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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Krimp Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has shaved his head bald. His fierce violet eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out south to avoid the crime he committed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Insomniac, Greedy. Bonds: Criminal record, In love. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Krimp Riley, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 6 (-2)9 (-1)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are gray.

Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Cockaby Humplebumple, Male Gnome Bard 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Dayereth Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow tunic with violet highlights, and long blue pants that bunch up around his shoes and is in decent physical shape. He has a very tight haircut. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Dayereth Mystralath, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ermina Addington, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her red hair up. Her green eyes peer out from beneath her small brown hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Ermina Addington, Female Human Monk 7
Medium (4'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Iolite (20 gp).


Social Check DCs

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