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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea High-hill, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. Her blonde hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Thea has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Shy, Fearful, Disease. Bonds: Enemies. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Thea High-hill, Female Halfling Warrior 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Trail Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has moderate length beige fur. Her eyes are copper and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out north to avoid the crime she committed. She has worked as a Guard like her father before her.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Trail Of Ivory, Female Tabaxi Barbarian 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 13 (+1)18 (+4)
Skills Arcana +2, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Ulla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her sword ready. Her long brown hair is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has achieved small success as a Animal Trainer.

Motivation: Money/treasure; and to be a painter again

Ideals: Fighting, Passionate, Justice. Bonds: Religious, Job, Rich. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Ulla Horcusporcus, Female Gnome Adept 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Average lock. 1 Average lock.


Social Check DCs


Caelynn Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy yellow pantaloons and a blue scarf. Her brown hair is styled in orderly dreadlocks. Her amber unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.

History: Caelynn was born in the east. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Religious, Rich. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Caelynn Wasanthi, Female Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)4 (-3) 15 (+2)10 (+0)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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