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NPC Generator

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Advanced [show]


Erevan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amethyst earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. Erevan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Erevan Ilphelkiir, Male Elf Fighter 11
Medium (4'9") Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 50 pp. Bloodstone (20 gp). Silver pearl (90 gp). Chrysoberyl (90 gp). Freshwater pearl (10 gp). Moss agate (10 gp). Alexandrite (1200 gp). Sard (20 gp).


Social Check DCs


Valafar Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Valafar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Valafar and his spouse have recently divorced.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Military, Enemies. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Valafar Delight, Male Tiefling Expert 4
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Amethyst (140 gp). Malachite (13 gp). Red garnet (140 gp). 3 Acid flasks. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Enialis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears tan painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his red hair in a pixie cut. He has green eyes.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Enialis Ilphelkiir, Male Elf Adept 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)7 (-2) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 14000 cp.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Hamil embodies much of what other species detest in the Halflings. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hamil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Poor. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Hamil TellPenny, Male Halfling Commoner 14
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 500 pp. Jasper (20 gp). Red-brown spinel (40 gp). Chrysoberyl (40 gp). White opal (800 gp). Star ruby (800 gp). Tourmaline (40 gp). Peridot (20 gp). Sard (20 gp). Chrysoberyl (40 gp). Black pearl (200 gp). Golden pearl (40 gp). Citrine (20 gp). Fiery yellow corundum (800 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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