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NPC Generator

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Advanced [show]


Myria High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white shirt with thin black vertical stripes and yellow pants. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her tied-back hair is auburn. She has a dull look in her brown eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.

History: The child of southern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Myria's homeland. Myria decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Myria High-hill, Female Halfling Bard 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Dworic Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with feathered hat. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Immigrant, Job. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Dworic Helcral, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Flask Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears a pastel costume with the symbols of luck on her torso. She keeps her long yellow fur kept up in a rat tail. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 3 years.

Motivation: Her religion dominates her actions; and she is greedy

Bonds: Job, Religious, Slave, Nature, Rich. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Flask Of Wine, Female Tabaxi Commoner 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Norman hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge.

Ideals: Joker, Opinionated. Bonds: Enemies, Criminal record. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Hadlee, Male Human Fighter 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 700 sp. Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs

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