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NPC Generator

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Advanced [show]


Kasdeya Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dark leathers with embroidery. Her black hair is knotted and matted. Her eyes are gold.

Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is a Jackalwere in disguise. Her father was a soldier and died while she was still young. Kasdeya was left her father's suit of armor and trained in its use and care. She inherited the family business which she has now maintained for 13 years.

Motivation: Find a way to reverse the transformation of her brother; and sabotage a competitor

Bonds: Job, Adventurer, Military, Family. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Kasdeya Vigil, Female Tiefling Druid 8
Medium (4'11") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 8000 sp.


Social Check DCs


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her gray fur has been sun bleached extensively. Her eyes, though not visible through her cowl, are hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.

Motivation: She is wracked by social anxiety.

Flaws: Fearful. Bonds: Poor, Nature, Job, Criminal record. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Dagger Thunder, Female Tabaxi Druid 4
Medium (6'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs


Percival Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, black shirt, and white tie. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. His amber eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Percival studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Poor, In love. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Percival Arnuanna, Male Half-Elf Bard 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 150 gp.


Social Check DCs


Senteq Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting blue shirt and pants. His clothes are grease stained in places. His moppish silver hair is in a traditional bowl cut. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and regain custody of his daughter

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Senteq Musgraben, Male Gnome Monk 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 8000 sp.


Social Check DCs

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