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NPC Generator

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Advanced [show]


Bimpnottin Welber, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'4" and wears a tan costume with the symbols of the sun god on her torso. She has styled her auburn hair well, parting it to the right. Her violet eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a great chef.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Gifted, Fighting. Flaws: Emotional, Antagonistic. Bonds: Adventurer. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Bimpnottin Welber, Female Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has a long brown beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Trey Barclay, Male Human Druid 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Sybil Gyula, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a large brown jacket. Her red hair is lengthy. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Humans. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small plains village. A freak accident while working with her Butcher father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she is wracked by social anxiety

Ideals: Logical. Flaws: Antagonistic, Disease, Fearful. Bonds: Nature. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Sybil Gyula, Female Human Bard 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 78 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2500 gp. Black star sapphire (1000 gp). Citrine (40 gp). Deep blue spinel (1500 gp). Jacinth (2000 gp). Iolite (40 gp). Iolite (40 gp). Iolite (40 gp). Smoky quartz (40 gp). Hematite (10 gp).


Social Check DCs


Oppleby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.

History: Born to a Glassblower, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Pacifist, Gifted. Bonds: Poor. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppleby Maekkelferce, Male Gnome Barbarian 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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