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NPC Generator

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Advanced [show]


Anne Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western woman is renowned for her bright red dresses and hats. With bright white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Insomniac, Secretive. Bonds: In love, Mentor, Criminal record. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Warmwater, Female Halfling Warrior 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. He keeps his copper crest in a pixie cut. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Interpreter, Mreksh learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Bard 8
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)9 (-1) 14 (+2)11 (+0) 14 (+2)5 (-3)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 pp.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Guardian. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Druid 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is renowned for her bright brown dresses and hats. Her clothes are grease stained in places. Her tied-back hair is auburn. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Layabout, Hlin learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Hlin and her spouse have recently divorced.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Hlin Burrowfound, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs

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