Leaf Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses like a well dressed Animal Trainer does. Her fur is cinnamon and curly. Her amber eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is frequently practicing swordplay.
History: Born to a Scribe, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.
Motivation: Expand her business.
Ideals: Justice. Bonds: Job, Military, Poor. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2000 gp. Cloth of gold vestments (150 gp).
Kite Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She keeps her long brown fur kept up in a rat tail. Her blue eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Kite was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Amethyst (70 gp). Amber (70 gp). 1 Minor magic item.
Mialee Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and brown. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mialee took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Justice. Bonds: Criminal record, Nature. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
Possessions: 300 gp. 1 Masterwork studded leather.
Raer Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Raer lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Enemies, Family. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 6 (-2) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!

