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NPC Generator

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Advanced [show]


Chay Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Dilettante uniform. He has moderate length blonde hair. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He struck the Dilettante job and began his own company from there.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to be a detective again

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Immigrant, Rich. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Chay Strongbones, Male Halfling Monk 15
Small (2'11") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 123 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 3000 gp.


Social Check DCs


Percival Coombs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is silver and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Half-Orc culture. He also has developed a complete distrust of the Seamstress profession.

History: Born in the west to a Marshal, Percival learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Racist, Insane. Bonds: Job, Enemies. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Percival Coombs, Male Human Cleric 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Medicine +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 6000 sp. Sapphire pendant on gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A silver and pearl hairclip (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears baggy brown pantaloons and a white scarf. Her yellow fur is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. Her father was a soldier and died while she was still young. Dagger was left her father's suit of armor and trained in its use and care. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Disease. Bonds: Slave, Military, Job. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Dagger Buttons, Female Tabaxi Commoner 9
Medium (5'7") Tabaxi, Neutral Good (CR 9)
Armor Class 9
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: Golden pearl (90 gp). Banded agate (15 gp). Jade (90 gp). Alexandrite (700 gp). Jet (90 gp). Peridot (60 gp). Chrysoprase (60 gp).


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright red suits and hats. He has styled his red hair well, parting it to the right. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive, Mundane, Fearful. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Hamil Tealeaf, Male Halfling Ranger 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)15 (+2) 14 (+2)5 (-3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp. Rhodochrosite (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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