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NPC Generator

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Advanced [show]


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: He got into the Herbalist business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and to be a armorer again

Ideals: Athletic. Flaws: Insomniac. Bonds: Adventurer, Job, Nature. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dimble Garrick, Male Gnome Warlock 10
Small (3'7") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 1400 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs


Gunter Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is lengthy. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a carpenter and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Nature, Job, Family. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Almeida, Male Half-Elf Monk 7
Medium (4'9") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely white suit with violet socks and a vest with buckled shoes. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Impeccable. Flaws: Impulsive, Disease. Bonds: Religious. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Bucklal Sunmeadow, Male Halfling Rogue 9
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Orc, Terran, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky brown painted plate armor. Beneath his clothing is a huge mess of scar tissue. His yellow fur has been sun bleached extensively. His eyes are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Architect father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism. Flaws: Secretive, Disease, Insomniac. Bonds: Slave. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Smoking Grass, Male Tabaxi Monk 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Black pearl (1200 gp). Red-brown spinel (150 gp). Lapis lazuli (12 gp).


Social Check DCs

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