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NPC Generator

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Advanced [show]


Zagga Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She has slicked back brown hair. She has gleaming, smiling green eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Joker, Impeccable. Flaws: Depressed. Bonds: Nature. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Zagga Ainsley, Female Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. Peridot (70 gp). Jet (50 gp). Golden yellow topaz (400 gp). Smoky quartz (70 gp).


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His crest is cut close to his head. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Philantrophist. Bonds: Poor, Adventurer, Family. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his white fur down. His copper unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Disease, Terse. Bonds: Enemies, Rich, Nature. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Shifting In the Wind, Male Tabaxi Paladin 5
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black and very short. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Justice, Fighting. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Mardnab Munggen, Female Gnome Wizard 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 sp. Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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