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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sekhmet Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in collared shirts and wears a proper scarf over her head. Her brown hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the east. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Banker business at a young age. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Pacifist, Logical. Bonds: Criminal record, Job. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sekhmet Mystery, Female Tiefling Fighter 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)11 (+0) 15 (+2)18 (+4)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She keeps her long white hair kept up in a rat tail. Her green eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, her parents were killed by a brigands raid, leaving Diesa alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Bonds: Enemies, Family, Rich, Job. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Diesa Trueanvil, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 9 (-1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple brown robe with blue stripes complete with hood. His hair is always cut to a buzz. This hazel eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane, Addict, Disease. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Yardley, Male Human Sorcerer 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1900 gp. An abacus with copper, silver and gold markers (40 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Masseuse. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Qualen will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local marshal

Ideals: Extrovert, Artistic. Flaws: Insane, Addict. Bonds: Adventurer, Has a crush. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Qualen Daergel, Male Gnome Adept 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs

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